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At yesichat, you need not login or register or validate your email in order to start chatting in our Asian Random Video Chat No Registration (ARVCNR) chat rooms. The authoritative record of NPR’s programming is the audio record.Our popular Asian Random Video Chat No Registration (ARVCNR) chat rooms are one among the best destinations to meet open minded people. This text may not be in its final form and may be updated or revised in the future. NPR transcripts are created on a rush deadline by an NPR contractor. Visit our website terms of use and permissions pages at for further information. Thank you so much, Keller.Ĭopyright © 2022 NPR. That's Keller Gordon, who contributes to NPR's video game coverage. But they've got a lot of government funding - a $7.5 million grant. And Neurogrow is an experimental therapy that's still only available to a few patients. Morimoto's lab - again, out of a university - is very different. The company behind it got hundreds of millions of new capital in a merger. GORDON: Well, theoretically, the FDA has already allowed that for EndeavorRx. But where is this all going? Are we getting to the point where you will see video games prescribed by a doctor? There's been a lot of snake oil, and over time, skepticism has dramatically decreased as we continue to research and show data. Here's how Eddie Martucci, CEO of Akili, responded to that criticism.ĮDDIE MARTUCCI: I think the reason there's skepticism is people have been burned by, like, marketing gimmicks, especially in digital health and especially in neuroscience and areas like ADHD. They say patients who play the game will only really get better at playing games like it, like Mario Kart. Some scientists call it a marketing ploy. They classified it as something that could be used to treat inattention in children with ADHD. GORDON: And the FDA actually gave EndeavorRx their blessing. This looks more like a popular mobile game, like Subway Surfers, or a game that's actually, you know, supposed to be fun. There is Akili Interactive Labs, a very different organization with very different funding. Are private companies getting into video game therapy as well? Before our interview, Pete mentioned that Pam was actually reading a book on cognitive behavioral therapy. But Pete says he started noticing improvements in her mental health. Now, Pam didn't say much to me in our interview. And after a few Neurogrow sessions, Pam would be exhausted, like she had just finished a workout.
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They found out about Morimoto's program in 2018. PETE STEVENS: He on two separate occasions over a two-year period had said there was nothing we could do. Her neurologist gave them a pretty grim prognosis. Pam had suffered a stroke in 2014 and wasn't responding to medication. I spoke with Pete and Pam Stevens about their experience using the Neurogrow program. What do her patients say? What did you hear from them? SCHMITZ: So, Keller, that's the researcher. SARAH MORIMOTO: I definitely feel like the science has been greatly advanced by working with video game researchers and designers. Morimoto thinks the results are promising. It's got a pretty rudimentary design, but it challenges a patient's memory and reaction time. You've got a basic, colorful screen, and you might have to complete certain tasks, like watering a flower with a certain color watering can before time runs out. It doesn't exactly look like a normal video game. Sarah Morimoto, who runs this program called Neurogrow. It's from a federally funded nonprofit lab that makes games dedicated to treating cognitive disorders, mostly those in aging brains. So this isn't a game you get on the app store or PlayStation or anything like that. SCHMITZ: Keller, you start by describing a video game developed at a lab at the University of Utah. Keller Gordon reported about this for npr.org. So some researchers are hoping video games could help treat cognitive disorders from depression and ADHD to mental decline from aging. Video games can amuse or distract, sometimes inspire, which means they engage the brain with tasks.